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AI Insights · Timothy · April 2025

Top Boat Games in Norway: Q1 2025 Performance on Unified Platform

Explore the performance trends of the top boat games in Norway for Q1 2025, highlighting downloads, revenue, and active users.

Top Boat Games in Norway: Q1 2025 Performance on Unified Platform

The first quarter of 2025 saw interesting trends among the top boat games in Norway, with data from Sensor Tower offering key insights into downloads, revenue, and active users across a unified platform.

My Cruise from EYEWIND LIMITED experienced fluctuations in weekly revenue, peaking at around $243 in late February. Downloads surged mid-quarter, reaching a high of 400 in the same period, while active users saw a slight drop, starting at 3.4K and ending at approximately 3.1K.

Submarine Jump! by Kwalee Ltd showed a modest increase in weekly revenue, with a peak of $34 in March. Downloads remained relatively stable, with a high of 226 at the start of the quarter, while active users declined from 677 to 196 by the end of March.

Linked Boat Trip from RIVER VALLEY CHILD DEVELOPMENT SERVICES, INC. saw consistent downloads early in the quarter, peaking at 250 in mid-February. However, there was no revenue data available for this period.

Ship Simulator: Boat Game by Azur Interactive Games Limited experienced notable revenue growth, with a peak of $75 in late February. Downloads fluctuated, with an initial high of 338, while active users saw a gradual decline from 539 to 203 over the quarter.

Lastly, Cruise World! by Supercent, Inc. had a mixed performance, with revenue peaking at $55 at the start of the quarter. Downloads decreased over time, starting from 468, and active users showed a slight increase, ending at 1.2K.

For a deeper dive into these trends, additional insights can be found on Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025